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 Aztar - the Spectre

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ПисанеЗаглавие: Aztar - the Spectre   Нед Юни 06, 2010 12:29 am

Real Name

Current Alias
The Spectre

Spirit of Vengeance, Wrath of God, Spirit of Redemption


The Presence; Justice Society of America

New Earth

Base Of Operations



Unusual Features
In every incarnation, the Spectre's skin is white and his garments are green.

Spirit of Vengeance

Place of Death
Each host has died under various circumstances in different locations

Powers and Abilities:

* Omnipotence: Divine Wrath: As a spiritual entity, the Spectre cannot be slain in the conventional sense.

* Intangibility:

* Flight: ability to fly at any speed

* Invisibility:

* Teleportation:

* Size Alteration: The Spectre can increase or decrease his overall volume to nearly any size he chooses. The limits of this ability are subject only to the degree of power available to him at any one time. At the height of his power, the Spectre has been able to make himself large enough to literally straddle planets. It should be noted that although his volume may increase, this does not necessarily mean that his mass or density will increase in proportion (although it could if he so chooses). There have been many instances where the Spectre has increased his volume to mountain-sized levels without causing any structural damage to the environment around him. In contrast, the Spectre can compress his corporeal form and has been known to become small enough that he could exist inside of a needle.

* Metamorphosis: The Spectre can alter his basic physical form into any number of geometric shapes. This is used primarily as an intimidation tactic, and if he chooses, he can alter his traditional physical appearance to include extraneous characteristics such as extra limbs, horns, claws, etc. The Spectre's mien usually adapts facial characteristics from his human hosts such as Jim Corrigan, Hal Jordan and Crispus Allen.

* Elasticity: The Spectre's physical form, comprised mostly of ectoplasm, can stretch and compress to varying lengths and thickness.

* Fear Projection: ability to project fear into the heart and souls of his adversaries.

* Inanimate Possession: inhabit and animate inanimate objects

* Illusion Casting: ability to project realistic illusions

* Impenetrable Mists

* Astral Projection:

* Sorcery: Possesses mastery over virtually all forms of magic use.

* Discern Motivation: sense the intentions of people in the place where they plan to carry those intentions out.

* Cosmic Awareness: The Spectre knows many secrets of the universe and its inhabitants, though even he is not omniscient.

* Precognition: The Spectre can sometimes get glimpses into the future, although this is not without great difficulty. The only time he was given a long, vivid glimpse into the future was when the Presence granted him one in order to warn the JLA and prevent universal destruction.

* Superhuman Strength:

* Superhuman Stamina:

* Super-Speed:

* Invulnerability: The Spectre is impervious to nearly all forms of physical damage.

* Occultism: The Spectre is knowledgeable of the occult, the history of various occult-related rituals and demonology.

* Intimidation: Less a skill than an application of his powers, the Spectre excels at being able to intimidate and frighten his adversaries. This is usually done through showy spectacles such as assuming a monstrous appearance, growing in size, projecting a loud, booming voice, etc.

* The Logoz: The inner aspect that is the Spectre's direct channel to God.
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ПисанеЗаглавие: Re: Aztar - the Spectre   Нед Юни 06, 2010 12:51 am



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